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MooMoo's Maze Quest: Dev Log 1

  • Elizabeth Thompson
  • Nov 6, 2023
  • 1 min read

I've decided to take an old assignment and give it a glow-up in my final workshop (capstone) class. It'll be changing from a pixel game to a 2D/3D hybrid game.


Today I greboxed the maze for level 1, as well as placed a placeholder sprite for MooMoo.


Next, I'll be finding a chest 3D model, as well as hedge textures for the maze. I'm also going to be setting up the task pipeline for the rest of the project. The Game Bible is also be in the works, and will be presented within the next Dev Log or two.

 
 
 

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